![]() ![]() You will have to re-assign your containers and re-add custom items to various lists but there is no more waiting for filters to build and all your dropped portable storage remains in place.Īs is always the case, it is HIGHLY recommended you DO NOT change mod order or load list mid-playthrough as due to the nature of Skyrim modding this is known to break things. Install the new version, overwriting the previous files, and load this new saved game. Do NOT rebuild filters or store any items. When you see the message that this completed, create a new save and exit. This pulls all your stored items out of Assigned Storage into your inventory. Choose "Configure Options" and then "Reset Mod," and finally "Reset" from the dialogue box. If you are upgrading from a version before 1.14 it is CRITICAL you follow these steps to avoid losing items! First with your old version load your save, and cast the Container Setup spell. They will be returned to you automatically when you close the container with the "Stolen" flag removed!Īssigned Storage v1.14+ requires at LEAST version 4.1.1 of JContainers SE (released ) and SKSE SE build 2.0.7 or greater. Assign a container to this new category or access it remotely through the Container Setup spell, then drop any stolen items inside (including gold). NEW: v1.14.8 adds a new " Laundry " category under the Misc section. See below or the first post in the comment section for more details. You can now assign containers to all the different types of weapons, armor, and clothing. NEW: v1.15.1 adds MANY new individual categories and several new parent categories. Big thanks to Sandman53 for much of the work setting it up. Note that the original author silvericed is not around much and I'm just an user who stepped in to help the porting and tries to payback his debt to this great community.NEW: v1.15.3 adds a full MCM menu with all the options from the Container Setup spell, including the option to remove the spells themselves, assign hotkeys for common functions, etc. The Posts tab, here on Nexus, can be also used for questions and remarks. There you can find overview, samples and explanations. Interact with JContainers via SKSE/C++ interface.Īs it makes sense to have the whole documentation in one place, I will strongly suggest that you have a look at the original mod page linked, or start from the forked Wiki's Home page. maps, dictionaries or even graphs)īe able to load or save a data into JSON files (or as binary co-save) Put multiple value types into a single array JContainers is a SKSE plugin, which provides your Papyrus scripts with an way to: Note however that uninstalling may break your save game if you have at least one mod still using it. If you have manually installed JC, you will have to hunt file-by-file. If using NMM, it will take care to remove any installed files. If you are asked to overwrite some files then this mean that you are most likely upgrading JC instead (like other mod already bundled JC for you).įollow the normal installation path - just overwrite everything. For Manual mode, you can unpack the JC archive directly in your Skyrim root folder. You can use the up-right buttons for download either through Nexus Mod Manager (NMM) or through Manual approach. In the first case, most likely you will need to either install, upgrade or uninstall JC. ![]() You can always read the original page and its posts for information, or go search somewhere on the web for more information (few links below) - there is nothing major as difference between the port and the original mod.Ĭasual users redirected here by some mod using JContainers (JC) Permission to port was based on posts visible on that mod page, on Reddit, on GitHub, on its MIT license and on one star constellation of your choice. This is SE port of silvericed's JContainers mod. ![]()
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